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		<title>Theo Jansen: Strandbeest (Las Bestias De La Playa)</title>
		<link>http://hipercroquis.net/2008/04/09/theo-jansen-the-art-of-creating-creatures-speech-at-ted/</link>
		<comments>http://hipercroquis.net/2008/04/09/theo-jansen-the-art-of-creating-creatures-speech-at-ted/#comments</comments>
		<pubDate>Wed, 09 Apr 2008 21:14:58 +0000</pubDate>
		<dc:creator>javier milara</dc:creator>
				<category><![CDATA[arte]]></category>
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		<description><![CDATA[Desde hace quince años, el holandés Theo Jansen se ha dedicado en cuerpo y alma a crear una nueva forma de vida. Sus &#8220;Strandbeest&#8221; (bestias de la playa) parecen tan orgánicas que desde lejos se confundirían con inmensos insectos o esqueletos de mamuts prehistóricos, pero están hechas a partir de materiales de la era industrial: [...]]]></description>
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<p>Desde hace quince años, el holandés <a href="http://www.strandbeest.com/mGallery/index.php?c=theo_jansen" target="_blank"><strong>Theo Jansen</strong></a> <img class="alignright" style="float: right; margin: 5px;" src="http://www.artfutura.org/v2/media.php?pix=medias/imgs/artthoughts/297-P-20070930062338.jpg" alt="" /><a href="http://www.artfutura.org/v2/media.php?pix=medias/imgs/artthoughts/297-P-20070930062338.jpg" rel="lightbox[197]"><img class="alignright" style="float: right;" src="http://www.strandbeest.com/img/loekvdklis/lvdk040915-04.jpg" alt="" width="281" height="187" /></a>se ha dedicado en cuerpo y alma a crear una <strong>nueva forma de vida</strong>.                Sus<strong> &#8220;Strandbeest&#8221; </strong>(bestias de la playa) parecen                tan <strong>orgánicas</strong> que desde lejos se confundirían con inmensos insectos o esqueletos de mamuts prehistóricos, pero están hechas a partir de materiales de la era industrial: tubos de plástico flexible, cinta adhesiva. Nacen <strong>dentro                de un ordenador </strong>en forma de algoritmo, pero no requieren motores, sensores o ninguna clase de tecnología avanzada para cobrar vida. Se mueven gracias a la <strong>fuerza del viento</strong> y a la arena mojada que encuentran en su hábitat de la costa holandesa.Desde su laboratorio de Ypenburg, Jansen estudia la<strong> historia                  de la evolución</strong> biológica para dotar a sus nuevas generaciones de criaturas de capacidades cada vez mayores. Su sueño es que algún día aprendan a evolucionar sin su intervención y continuen sus vidas como cualquier otro organismo, sometidas a los ciclos de la naturaleza.</p>
<p><span id="more-197"></span></p>
<div><a href="http://www.artfutura.org/v2/media.php?pix=medias/imgs/artthoughts/299-P-20070930062359.jpg" target="_blank" rel="lightbox[197]"><img src="http://www.artfutura.org/v2/medias/imgs/artthoughts/299-T-20070930062359.jpg" border="0" alt="299-P-20070930062359.jpg" width="220" height="165" align="right" /></a></div>
<p>Todos los que observan por primera vez la <strong>belleza de una de                  las criaturas</strong> de Theo Jansen desplazándose sobre la arena entienden de inmediato que el trabajo de este ingeniero, científico y artista es algo especial. Sin embargo, durante más de una década ha permanecido en la oscuridad y sólo <strong>recientemente ha sido descubierto</strong> por la comunidad artística internacional. En la pasada década deslumbrada por la revolución digital, su obra podía parecer rudimentaria, sobre todo en comparación con la sofisticada producción que estaban realizando sus coetáneos en el campo del<strong> arte robótico</strong>. Hoy, en la era en que la convivencia entre la técnica y la naturaleza en pos de la sostenibilidad es una prioridad urgente, sus estrategias de diseño resultan más relevantes que nunca.</p>
<p><a href="http://www.strandbeest.com/mGallery/renderings/65.jpg" target="_blank" rel="lightbox[197]"><img src="http://www.strandbeest.com/mGallery/renderings/65.jpg" alt="" width="228" height="163" align="right" /></a>Las criaturas de Jansen comienzan su gestación como una                  <strong>simulación dentro de un ordenador</strong>, en forma de organismos                  de <strong>vida artificial</strong> que compiten entre sí por ser el más veloz. Jansen estudia las criaturas vencedoras y las reconstruye tridimensionalmente con tubos flexibles y ligeros, hilos de nylon y cinta adhesiva. Aquellas que se desplazan más eficazmente donarán su &#8220;ADN&#8221; (la longitud y disposición de los tubos que forman sus partes móviles) a las siguientes generaciones de Standbeest. A través de este proceso de <strong>hibridación y evolución darwiniana, </strong>las criaturas se vuelven cada vez más capaces de habitar su entorno, y pueden incluso tomar decisiones para asegurar su supervivencia; el <strong>&#8220;Animaris Sabulosa&#8221;,</strong> por ejemplo, hunde su nariz en la arena para anclarse si detecta que el viento es demasiado fuerte para permanecer en pie.</p>
<p><a href="http://www.artfutura.org/v2/media.php?pix=medias/imgs/artthoughts/298-P-20070930062348.jpg" target="_blank" rel="lightbox[197]"><img class="alignright" style="float: right; border: 0;" src="http://www.strandbeest.com/img/loekvdklis/lvdk040915-08.jpg" border="0" alt="298-P-20070930062348.jpg" width="236" height="157" align="right" /></a>Jansen trabaja ya en la <strong>séptima generación</strong> de criaturas de la playa. Sus últimas piezas<a href="http://www.artfutura.org/v2/media.php?pix=medias/imgs/artthoughts/297-P-20070930062338.jpg" target="_blank" rel="lightbox[197]"><img class="alignright" style="float: right; border: 0;" src="http://www.strandbeest.com/img/loekvdklis/lvdk040915-12.jpg" border="0" alt="297-P-20070930062338.jpg" width="220" height="165" align="right" /></a> pueden incluso transportar pasajeros en su interior -el <strong>&#8220;Animaris Rhinozeros&#8221;</strong>, un gigante de dos toneladas de peso que puede ser movido por sólo una persona- y llegar hasta donde no haya viento ni arena, gracias a un ingenioso sistema de impulsión basado en <strong>aire comprimido</strong> almacenado en botellas de refrescos.</p>
<p>En el futuro, el artista holandés prevee que sus creaciones se volverán cada vez más sofisticadas anatómicamente: desarrollarán músculos, un sistema nervioso, y algún tipo de cerebro que les permita tomar decisiones complejas. Y<a href="http://www.artfutura.org/v2/media.php?pix=medias/imgs/artthoughts/300-P-20070930062418.jpg" target="_blank" rel="lightbox[197]"><img src="http://www.artfutura.org/v2/medias/imgs/artthoughts/300-T-20070930062418.jpg" border="0" alt="300-P-20070930062418.jpg" width="220" height="165" align="right" /></a> un día, anhela, las criaturas de la playa no le necesitarán para seguir evolucionando. Manadas completas en las playas competirán por ser las más veloces y estables, y transmitirán de manera autónoma su ADN a las siguientes generaciones, <strong>integradas ya por completo en su ecosistema. </strong></p>
<p><strong><em>Tras abandonar sus estudios de física, Theo Jansen empezó s</em></strong><strong><em>u carrera artística en los 70 como pintor. Posteriormente se comenzó a interesar por áreas como la aeronáutica y la robótica. Su &#8220;UFO&#8221; (OVNI), una aeronave con forma de platillo volante con la que aterrorizaba a los habitantes de la ciudad holandesa de Delft, y su &#8220;máquina de pintar&#8221;, un robot que traza graffitis sobre una pared, mostraron su habilidad para aplicar sus conocimientos de ingeniería a diferentes proyectos artísticos. </em></strong><strong><em>A comienzos de los 80, Jansen comenzó a crear programas de simulación algorítimica de vida artificial. Su interés por diseñar organismos vivos y autónomos a través de software le lleva a iniciar su serie de esculturas cinéticas &#8220;Strandbeest&#8221;, el proyecto que le ha proporcionado un reconocimiento a nivel internacional. Entre otros galardones, Jansen ha recibido el premio especial del jurado en Ars Electronica 2005. </em></strong></p>
<p>Texto originalmente publicado en el catálogo de <a href="http://www.artfutura.org/v2/artthoughts.php" target="_blank">ArtFutura                  2005</a>.<a href="http://www.strandbeest.com/mGallery/renderings/palletbeest.jpg" target="_blank" rel="lightbox[197]"><img src="http://www.strandbeest.com/mGallery/renderings/palletbeest.jpg" alt="" width="419" height="274" align="right" /></a></p>
<p><a href="http://www.strandbeest.com/" target="_blank">www.strandbeest.com</a></p>
<p>photos by <a href="http://www.loekvanderklis.com" target="_blank">loek an der klis</a> <a rel="nofollow" href="http://www.loekvanderklis.com/"></a></p>
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		<title>Philippe Starck: Why design? (on TED.com)</title>
		<link>http://hipercroquis.net/2008/03/24/philippe-starck-why-design-on-tedcom/</link>
		<comments>http://hipercroquis.net/2008/03/24/philippe-starck-why-design-on-tedcom/#comments</comments>
		<pubDate>Mon, 24 Mar 2008 10:14:33 +0000</pubDate>
		<dc:creator>javier milara</dc:creator>
				<category><![CDATA[speeches]]></category>
		<category><![CDATA[diseño]]></category>
		<category><![CDATA[economía]]></category>
		<category><![CDATA[imprescindibles]]></category>
		<category><![CDATA[philippe starck]]></category>

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		<description><![CDATA[Transcript: You will understand nothing with my type of English. Is good for you because you can have a break, after all these fantastic people. I must tell you I am like that [shakes hands], not very comfortable, because usually, in life, I think my job is absolutely useless. I mean, I feel useless. Now, [...]]]></description>
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<p>Transcript:</p>
<p>You will understand nothing with my type of English. Is good for you because you can have a break, after all these fantastic people. I must tell you I am like that [shakes hands], not very comfortable, because usually, in life, I think my job is absolutely useless. I mean, I feel useless. Now, after <a href="http://www.ted.com/talks/view/id/178">Carolyn [Porco]</a>, and all the other guys, I feel like shit. And definitively, I don&#8217;t know why I am here, but &#8212; you know the nightmare, like you are an impostor, you arrive at the opera, and they push you, &#8220;You must sing!&#8221; [gasp!] I don&#8217;t know.</p>
<p>So! So! Because I have nothing to show, nothing to say, we shall try to speak about something else.<span id="more-191"></span></p>
<p>We can start, if you want, by understanding (it&#8217;s just to start, it&#8217;s not interesting) how I work. When somebody comes to me and ask for what I am known, I mean, yes, lemon squeezer, toilet brush, toothpick, beautiful toilet seats, and why not, a toothbrush. I don&#8217;t try to design the toothbrush. I don&#8217;t try to say, oh, that will be a beautiful object or something like that. That doesn&#8217;t interest me.</p>
<p>Because there is different types of design. The one, we can call it the cynical design, that means the design invented by <a href="http://en.wikipedia.org/wiki/Raymond_Loewy">Raymond Loewy</a> in the &#8217;50s, who said, what is ugly is a bad sale, <em>La Laideur se vend mal</em>, which is terrible. It means the design must be just a weapon for marketing, for producer to make product more sexy, like that, they sell more, it&#8217;s shit, it&#8217;s obsolete, it&#8217;s ridiculous. I call that the cynical design.</p>
<p>After, there is the narcissistic design; it&#8217;s a fantastic designer who designs only for other fantastic designers. [laughs]</p>
<p>After there is people like me, who try to deserve to exist, and who are ashamed to make this useless job, who try to do it in another way, and they try, I try, to not make the object for the object but for the result, for the profit for the human being, the person who will use it. If we take the toothbrush &#8212; I don&#8217;t think about the toothbrush. I think, &#8220;What will be [finger in mouth] the effect of the brush in the mouth?&#8221; And to understand what will be the effect of the toothbrush in the mouth, I must imagine: Who owns this mouth? What is the life of the owner of this mouth? In what society this guy live? What civilization creates this society? What animal species creates this civilization? When I arrive &#8212; and I take one minute, I am not so intelligent &#8212; when I arrive at the level of animal species, that becomes real interesting.</p>
<p>Me, I have no power to change anything. But when I come back, I can understand why I shall not do it, because today, it&#8217;s more positive than &#8220;do it,&#8221; or how I shall do it. But to come back, where I am at the animal species, there is things to see. There is things to see, there is the big challenge. The big challenge in front of us.</p>
<p>Because there is not a human production that exists outside of what I call the &#8220;big image.&#8221; The big image is our story, our poetry, our romanticism. Our poetry is our mutation, our life. We must remember, and we can see that in any book of my son of 10 years old, that life appears 4 billion years ago, around &#8212; 4 billion point 2? [voice off] Yes, point 5, OK, OK! I&#8217;m a designer, that&#8217;s all, of Christmas gifts.</p>
<p>And before, there was this soup, called <em>soupe primordiale</em>, this first soup [bloop bloop bloop!], sort of dirty mud, no life, nothing. So then [pshoo-shoo] lightning [pshoo] arrive [pshoo-shoo], makes life [bloop bloop], and that dies. Some million years after, [pshoo-shoo!] [bloop-bloop] wake up! At the end, finally, that succeeds, and life appears. We was so, so stupid. The most stupid bacteria. Even, I think, we copy our way to reproduce, you know what I mean, and something of &#8212; oh no, forget it.</p>
<p>After, we become a fish; after, we become a frog; after, we become a monkey; after, we become what we are today, a supermonkey, and the <em>fin</em> is, the supermonkey we are today, is at <em>alph</em> of the story. Can you imagine? From that stupid bacteria to us, with a microphone, with a computer, with an iPod, 4 billion years. And we know, and especially Carolyn knows, that when the sun will implode, the earth will burn, explode, I don&#8217;t know what, and this is scheduled for 4, 4 billion years? [looks offstage] Yes, she said &#8220;something like that.&#8221; OK, that means we are at <em>alph</em> of the story. Fantastic! It&#8217;s a beauty! Can you imagine? It&#8217;s very symbolic. Because the bacteria we was had no idea of what we are today. And today, we have no idea of what we shall be in 4 billion years. And this territory is fantastic.</p>
<p>That is our poetry. That is our beautiful story. It&#8217;s our romanticism: Mutation. We are mutants. And if we don&#8217;t deeply understand, if we don&#8217;t integrate that we are mutants, we completely miss the story.</p>
<p>Because every generation thinks we are the final one. We have a way to look at Earth like that, you know [raises hand over head] &#8220;I am the man. The final man. You know, we mutate during 4 billion years before, but now, because it&#8217;s me, we stop. <em>Fin</em> For the end, for the eternity, with a red jacket &#8230;&#8221; I am not sure of that. Because that is our intelligence of mutation and things like that. There is so many things to do, it&#8217;s so fresh.</p>
<p>And here is something: Nobody is obliged to be a genius, but everybody is obliged to participate. And to participate, for a mutant, there is a minimum of exercise, a minimum of sport &#8230; The first, if you want, there is so many, but one which is very easy to do, is the duty of vision. I can explain you. I shall try.</p>
<p>If you walk like that [looking straight down, small steps], it&#8217;s OK, it&#8217;s OK, you can walk, but perhaps, if you walk with the eyes like that, you will not see, oh!, there is a hole. And you will fall, and you will die. Dangerous.</p>
<p>That&#8217;s why, perhaps, you will try to have this angle of vision [looking forward 45 degrees] OK, I can see, if I found something [whistle, steps around imaginary obstacle], and they continue, up up up. I raise the angle of vision, but it&#8217;s still very selfish (selfish? <em>egoiste</em>? yes, selfish). You, you survive. It&#8217;s OK.</p>
<p>If you raise the level of our eyes a little more [looking straight ahead] you go, &#8220;I see you, oh my god you are here, how are you, I can help you, I can design for you a new toothbrush, new toilet brush, something like that, I live in society, in community.&#8221; It&#8217;s OK. You start to be in the territory of intelligence, we can say. From this level, the more you can raise this angle of view, the more you will be important to society. The more you will rise, the more you will be important for the civilization. The more you will rise, to see far and high, like that, the more you will be important for the story of our mutation. That means intelligent people are in this angle [75-105 degrees off the ground] That is intelligence. From this [105 degrees] to here [180 degrees], that, it&#8217;s genius. Ptolemy, Eratosthenes, Einstein, things like that. Nobody&#8217;s obliged to be a genius. It&#8217;s better, but nobody.</p>
<p>Take care, in this training, to be a good mutant. There is some danger, there is some trap. One trap: the vertical. Because at the vertical of us, if you look like that, &#8220;Ah! my god, there is God. Ah! God!&#8221; God is a trap. God is the answer when we don&#8217;t know the answer. That means, when your brain is not enough big, when you don&#8217;t understand, you go, &#8220;Ah, it&#8217;s God, it&#8217;s God.&#8221; That&#8217;s ridiculous. That&#8217;s why &#8212; jump, like that? No, don&#8217;t jump. Come back. Because, after, there is another trap. If you look like that [205 degrees], you look to the past, or you look inside if you are very flexible, inside yourself. It&#8217;s called schizophrenia, and you are dead.</p>
<p>That&#8217;s why every morning, now, because you are a good mutant, you will raise your angle of view. Out, more of the horizontal. You are an intelligence. Never forget: like that, like that. It&#8217;s very, very, very important.</p>
<p>What, what else we can say about that. Why do that? It&#8217;s because we &#8212; if we look from far, we see our line of evolution. This line of evolution is clearly positive. From far, this line looks very smooth, like that. But if you take a lens, like that, this line is ack-ack-ack [makes jagged motion]. It&#8217;s made of light and shadow. We can say light is civilization, shadow is <em>barbaria</em>. And it&#8217;s very important to know where we are. Because some cycle, there is a spot in the cycle, and you have not the same duty in the different parts of the cycle.</p>
<p>That means, we can imagine, I don&#8217;t say it was fantastic, but in the &#8217;80s, there was not too much war, like that [a little], it was &#8230; we can imagine that the civilization can become civilized. In this case, people like me are acceptable. We can say it&#8217;s <em>luxus</em> time. We have time to think, we have time to I-don&#8217;t-know-what, speak about art and things like that. It&#8217;s OK. We are in the light. But sometimes, like today [dives down] we fall, we fall [diving sounds] so fast, so fast to shadow, we fall so fast to <em>barbaria</em>. With many, many many face of <em>barbaria</em>. Because it&#8217;s not, the <em>barbaria</em> we have today, it&#8217;s perhaps not the <em>barbaria</em> we think. There is different type of <em>barbaria</em>. That&#8217;s why we must adapt. That means, when <em>barbaria</em> is back, forget the beautiful chairs, forget the beautiful hotel, forget design, even, I&#8217;m sorry to say, forget art. Forget all that. There is priority, there is <em>urgence</em>. You must go back to politics, you must go back to radicalization, I&#8217;m sorry if that&#8217;s not very English, you must go back to fight, to battle.</p>
<p>That&#8217;s why today I&#8217;m so ashamed to make this job. That&#8217;s why I am here, to try to do it the best possible. But I know that even [if] I do it the best possible (that&#8217;s why I&#8217;m the best!), it&#8217;s nothing. Because it&#8217;s not the right time.</p>
<p>That&#8217;s why I say that, I say that nothing exist if it&#8217;s not in the good reason, the reason of our beautiful dream, of this civilization. And because we must all work to finish this story. Because the scenario of this civilization, about love, progress, and things like that, it&#8217;s OK, but there is so many other different, other scenarios of other civilizations. This scenario, of this civilization, was about becoming powerful, intelligent, like this idea we have invented, this concept of God. We are God now. We are. It&#8217;s almost done. We have just to finish the story. That is very, very important. And when you don&#8217;t understand really what&#8217;s happened, you cannot go and fight and work and things like that. You go to the future back, back, back, back, like that. And you can fall, and it&#8217;s very dangerous. No, you must really understand that.</p>
<p>Because we have almost finished, I&#8217;ll repeat this story. And the beauty of this: in perhaps fifty years, sixty years, we can finish completely this civilization, and offer to our children the possibility to invent a new story, a new poetry, a new romanticism. With billions of people who have been born, worked, lived, and died before us, these people who have worked so much, we have now bring beautiful things, beautiful gifts, we know so many things. We can say to our children, OK, done, that was our story. That passed. Now you have a duty. Invent a new story. Invent a new poetry. The only rule is, we have not to have any idea about the next story. We give you white pages. Invent. We give you the best tools, the best tools, and now, do it. That&#8217;s why I continue to work, even if it&#8217;s for toilet brush.</p>
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		<title>Thom Mayne: Architecture is a new way to connect to the world</title>
		<link>http://hipercroquis.net/2007/08/27/thom-mayne-architecture-is-a-new-way-to-connect-to-the-world/</link>
		<comments>http://hipercroquis.net/2007/08/27/thom-mayne-architecture-is-a-new-way-to-connect-to-the-world/#comments</comments>
		<pubDate>Mon, 27 Aug 2007 18:07:11 +0000</pubDate>
		<dc:creator>javier milara</dc:creator>
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		<guid isPermaLink="false">http://hipercroquis.net/?p=173</guid>
		<description><![CDATA[Thom Mayne doesn&#8217;t see architecture as the means to build a readily imaginable structure. Rather, it&#8217;s a starting point for new kinds of building &#8212; and thus new kinds of landscapes and environments. This mind-bending talk takes us on a whistle-stop tour of the buildings Mayne and his studio Morphosis have created in recent years. [...]]]></description>
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<p><span style="display:inline;"> Thom Mayne doesn&#8217;t see architecture as the means to build a readily imaginable structure. Rather, it&#8217;s a starting point for new kinds of building &#8212; and thus new kinds of landscapes and environments. This mind-bending talk takes us on a whistle-stop tour of the buildings Mayne and his studio Morphosis have created in recent years. From the Federal Building in San Francisco to graduate housing for the University of Toronto to the Wayne L. Morse Courthouse in Eugene, Oregon, these are big ideas cast in material form.</span></p>
<p><span style="display:inline;">[via <a href="http://www.ted.com/" target="_blank" title="http://www.ted.com" rel="nofollow">http://www.ted.com</a>]</span></p>
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		<title>Koolhaas at MIT: the future of the cities</title>
		<link>http://hipercroquis.net/2006/11/26/koolhaas-at-mit-the-future-of-the-cities/</link>
		<comments>http://hipercroquis.net/2006/11/26/koolhaas-at-mit-the-future-of-the-cities/#comments</comments>
		<pubDate>Sun, 26 Nov 2006 20:22:43 +0000</pubDate>
		<dc:creator>javier milara</dc:creator>
				<category><![CDATA[antrópicas]]></category>
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		<guid isPermaLink="false">http://hipercroquis.net/?p=134</guid>
		<description><![CDATA[Controversial architect Koolhaas discusses future of cities Stephanie Schorow, News Office Correspondent November 22, 2006 Necessity can be the mother of innovation even at an institute of technology: When a PowerPoint presentation by world-renowned Dutch architect Rem Koolhaas failed to work for his scheduled lecture on Nov. 14, staff of the Department of Architecture quickly [...]]]></description>
			<content:encoded><![CDATA[<h1><img src="http://web.mit.edu/newsoffice/2006/koolhaas-enlarged.jpg" align="right" height="182" width="243" /></h1>
<h1>Controversial architect Koolhaas discusses future of cities</h1>
<p class="authorinfo">Stephanie Schorow,                  News Office Correspondent</p>
<p>November 22, 2006</p>
<p>Necessity can be the mother of innovation even at an institute of technology: When a PowerPoint presentation by world-renowned Dutch architect Rem Koolhaas failed to work for his scheduled lecture on Nov. 14, staff of the Department of Architecture quickly switched gears on Koolhaas&#8217; behalf and transformed the event from a lecture into a &#8220;conversation&#8221; with faculty and students.<span id="more-134"></span></p>
<p>That suited many in the audience. There was a near-capacity turnout in Room 10-250 to hear Koolhaas, an influential yet controversial figure in the architecture world.</p>
<p>A Dutch graduate of the Architecture Association School in London, Koolhaas cofounded the Office for Metropolitan Architecture in 1975 and won the Pritzker Prize in 2000. Yet his style defies categorization; he was a writer and a social critic before he became a working architect, and his 1978 book, &#8220;Delirious New York,&#8221; examines urban development. A professor at Harvard, he conducts the Project on the City, a research program investigating changing urban conditions.</p>
<p>&#8220;The architecture of Rem Koolhaas has been called Structuralist, post-Structuralist Humanist, post-Humanist, Neo-Modernist influenced by (Gilles) Deleuze or just plain old delusional,&#8221; said Mark Jarzombek, professor of the history of architecture and director of the History, Theory and Criticism Program, in his introduction.</p>
<p>More recently, Koolhaas was mentioned, in a not particularly flattering way, in an article in the New Yorker magazine on the sprawling growth of the Nigerian city Lagos. Koolhaas has been studying conditions in Lagos for 11 years and has written articles and an upcoming book that see the African megacity as a harbinger of future urban development. The New Yorker article sniped at researchers who view Lagos as a &#8220;hip icon of the latest global trends.&#8221;</p>
<p>Koolhaas&#8217; MIT lecture was intended to focus on Lagos. But shorn of his slides, he answered questions about his work there. In response to a question by Alexander d&#8217;Hooghe, assistant professor of architecture and urban design, Koolhaas detailed his approach.</p>
<p>To avoid &#8220;tourism,&#8221; he matched Harvard students with local students for research. He sought evidence of inhabitants&#8217; resiliency, finding that, for example, the huge slowdowns of traffic on highway cloverleafs fostered the creation of markets catering to bus passengers. While at first sight, the extreme poverty seems to show that Lagos is a &#8220;city in crisis,&#8221; Koolhaas sees &#8220;self-regulating chaos&#8221; at work. Yet, he noted ruefully, as a result &#8220;we are accused of being completely free of human feeling.&#8221;</p>
<p>Koolhaas remains concerned with the forces of globalization, even though, he acknowledged, architecture is not an &#8220;ideal tool for politics.&#8221; Globalization has entered a new stage, he said, as the United States has increasingly become &#8220;more detached&#8221; after Sept. 11.</p>
<p>There is, he said, a &#8220;noticeable lack of fear&#8211;which is perhaps the best word&#8211;of American power and American culture.&#8221; This will create the chance for Russia and Europe to more fully define themselves.</p>
<p>Koolhaas said he was considering moving his business to Brussels as part of his commitment to the new European Union. Among Koolhaas&#8217; achievements is the design of a multicolored &#8220;barcode&#8221; symbol that unites the flags of European countries into a single image.</p>
<p><em>A version of this article appeared in <a href="http://web.mit.edu/newsoffice/techtalk-info.html">MIT Tech Talk</a> on <a href="http://web.mit.edu/newsoffice/2006/techtalk51-10.pdf">November 22, 2006 (download PDF)</a>.</em></p>
<p>[via <a href="http://web.mit.edu/newsoffice/index.html" target="_blank">MIT news office</a>]</p>
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